One dev. A lot of AI.

Making indie games entirely with AI.

The code, the 3D models, the voices and the music all get made with AI tools. Every step goes up as a devlog, so you can see what AI can really do and learn to do it yourself.

The Magic Slug wizard at a desk with a glowing crystal ball, a laptop and a game controller
Devlogs

No team. No studio. Just me and Claude.

Star Stones is being built in public. Every new system, region and tool shows up as a short devlog: what worked, what broke, and how I fixed it.

  • See what AI can actually make, with the rough edges left in.
  • Learn the workflow: prompts, 3D models, voices, music and the Unreal side.
  • Ask questions in the Discord and see them answered in the next devlog.